The Complete Guide to Blender Graphics Computer Modeling & Animation, Third Edition
Material type: TextPublication details: Natick CRC Press 2016Edition: 3rd edDescription: 1 Online-Ressource (610 Seiten)Content type:- Text
- Computermedien
- Online-Ressource
- 9781498746458
- 006.696
- TR897.7.B573 2016
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Books | Botho University Botswana Open Shelves | Information Technology | 777.7 BLA (Browse shelf(Opens below)) | Available | BU-LIB24905 |
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Front Cover -- Contents -- Introduction -- The Author -- Acknowledgments -- Download Blender 2.76 -- Recommended Viewing -- 1: The Blender Interface -- 2: Navigation -- 3: Creating and Editing Objects -- 4: Materials -- 5: Textures -- 6: World Settings -- 7: Lighting and Cameras -- 8: Rendering and Ray Tracing -- 9: Animation Basics -- 10: 3D Text -- 11: Nurbs and Metashapes -- 12: Modifiers -- 13: Particle Systems -- 14: Child/Parent Relationships and Constraints -- 15: Armatures -- 16: Shape Key and Action Editors -- 17: Fluid Simulation -- 18: Smoke Simulation -- 19: Nodes
20: Cycles Render -- 21: The Blender Game Engine -- 22: The Video Sequence Editor: Making a Movie -- 23: Drivers -- 24: Installing Add-Ons -- Bibliography -- Appendix A: Basic Blender Commands -- Back Cover
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