TY - BOOK AU - Blain,John M. TI - The Complete Guide to Blender Graphics: Computer Modeling & Animation, Third Edition SN - 9781498746458 AV - TR897.7.B573 2016 U1 - 006.696 PY - 2016/// CY - Natick PB - CRC Press N1 - IMD-Felder maschinell generiert N2 - Front Cover -- Contents -- Introduction -- The Author -- Acknowledgments -- Download Blender 2.76 -- Recommended Viewing -- 1: The Blender Interface -- 2: Navigation -- 3: Creating and Editing Objects -- 4: Materials -- 5: Textures -- 6: World Settings -- 7: Lighting and Cameras -- 8: Rendering and Ray Tracing -- 9: Animation Basics -- 10: 3D Text -- 11: Nurbs and Metashapes -- 12: Modifiers -- 13: Particle Systems -- 14: Child/Parent Relationships and Constraints -- 15: Armatures -- 16: Shape Key and Action Editors -- 17: Fluid Simulation -- 18: Smoke Simulation -- 19: Nodes; 20: Cycles Render -- 21: The Blender Game Engine -- 22: The Video Sequence Editor: Making a Movie -- 23: Drivers -- 24: Installing Add-Ons -- Bibliography -- Appendix A: Basic Blender Commands -- Back Cover UR - https://public.ebookcentral.proquest.com/choice/publicfullrecord.aspx?p=4743045 UR - https://public.ebookcentral.proquest.com/choice/publicfullrecord.aspx?p=4743045 ER -